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Shakmat Modular Archer's Rig

¥51,900 (Tax excluded ¥47,182)
A hi-hat module that produces a wide range of sounds with a hybrid structure of digital noise sources and effects with diverse algorithms and analog processing

Format: Eurorack
Width: 8HP
Depth: --mm
Current: 105mA @ + 12V, 45mA @ -12V

Manual PDF (English)

MUSICAL FEATURES

Archer's RigColorfulDigital noiseGenerative algorithm andFull analog signal processingIt is a drum module that produces sharp, cutting hi-hats and high-pitched percussion sounds, and also works as a signal processor, processing the input sound with a versatile analog chain including filters, distortion and VCA.

With a randomizer, 96 preset memories and Select Bus compatibility, it makes a powerful tool for creating an extensive and individual palette of tones.

  • Analog/DigitalHybrid architecture hi-hat module
  • Offers a wide range of sounds from classic to unique hi-hats, shakers, bells, and more
  • Digital audio generator combining 13 source algorithms and 9 audio effects
  • Analog processing chain including VCF, VCA, distortion and low-cut filter
  • Open and closed hats play exclusively (choke)
  • Random source with independent amounts for each parameter
  • Dynamic phrasing with velocity input
  • Non-volatile memory of 96 presets with CV and Select Bus recall

How To Use

Archer's Rig uses a hybrid digital/analog architecture. The digital section has a sustained, analog-like effect like a normal VCO.Noise soundGeneratedeffectThere are many different types of noise sources and effects to choose from. The digital section also sends a modulation signal to the analog section, whichVCA,Multi-mode VCF, distortion and low-cut filterIt is constructed in the following order.

Interface

 
The explanation of each part is displayed by mouse over

Setting items

Archer's Rig allows you to set the noise source, effects, filters, gain levels, etc. of the digital section. To set the settings, select the setting item with Select and select the value of the item with the +/- button. The following is an explanation of each setting item value.

Noise Source [SRC]
The noise sources that can be selected are listed below:

  • metal A classic metallic noise source consisting of six detuned square waves.
  • 808 Six square waves with frequency ratios close to an 808 hi-hat source, with a small amount of added noise.
  • XOR Six square waves processed by an XOR processor.
  • DR110 4 square waves and a white noise generator. This source is inspired by the DR110 hi-hat.
  • noise A white noise source mixed with a rate reducer and speckle noise.
  • Grain Granular noise that is easy to use with shakers
  • 909 A sound source similar to the 909 hi-hat source.
  • EEPROM A source inspired by sample-based drum machines from the 80s.
  • FM One square wave is modulated by a second square wave. Complex frequency ratios provide an inharmonic sound source.
  • Cross FM Similar to FM, but with square waves cross-modulated to produce a more chaotic and inharmonic noise source.
  • Resonance Noise A source consisting of a square wave frequency modulated by a noise source.
  • bell Two detuned square waves, perfect for creating electronic cowbell sounds.
  • Sign A simple sine wave for distortion in the effects section.
  • 外部 In this mode the digital noise source (Noise source and effects) is bypassed, giving you direct access to the analog processing chain. Connect an external signal to the Tune CV input and it will be processed in the analog section. Tuning and effects parameters are disabled.

Noise Effect [FX]
The noise effects you can choose from are listed below:

  • FM An internal sine wave modulates the tuning parameters.
  • Ring modulation Ring modulation of internal square wave and digital sources
  • Comb filter Delay lines are used to provide a comb filtering effect.
  • metalizer Destroys the audio buffer and creates a metallic texture
  • Tuning LFO Apply an LFO to the tuning
  • Amp LFO Apply an LFO to the volume
  • Up Filter Envelope Applies an amplitude envelope to the frequency of the VCF.
  • Down Filter Envelope Similar to the Up Filter Envelope, but with the envelope reversed.
  • Sample Rate Reducer Digital Lo-Fi Effects

Filter type [FILT]
The multimode filter types are available as follows:

  • High pass 3-pole high-pass filter
  • Resonant High Pass A resonant version of the high pass filter
  • band pass A 2-pole high-pass and 1-pole low-pass bandpass filter
  • peak Resonant version of the bandpass filter

Filter Range [RNG]
Sets the low-cut filter at the end of the analog processor and the range of the multimode filter.

  • Full Low cut is 150Hz
  • low Cuts low-mid frequencies (below 1kHz) A resonant version of the equalizer filter
  • Medium Cuts off frequencies below 6kHz
  • High Cuts out frequencies below 10kHz and keeps only the high frequencies

Gain [GAIN]
Sets the gain. Values ​​0-9 are clean volume adjustments, A-J are distortion.

Velocity [VLCT]
Archer's Rig has a unipolar velocity input that acts on level/gain. Every time it receives a trigger on the trigger input it samples the CV received on the velocity input. This makes the module act as a VCA with combined sample and hold. The VLCT setting allows you to set the minimum level when 0V is received on the velocity input. Note that the velocity input is hardwired to 5 volts if not patched.

preset

Archer's Rig has non-volatile memory that can store 96 presets. A preset stores the selected source and effect type, filter type and range, gain setting, accent level, and all randomization amounts and knob values ​​(including the closed hat decay option). It also includes three factory preset banks (A, B, C) that feature a hi-hat bank, a miscellaneous percussion bank, and a randomized percussive sound bank.

Load preset
To load a preset, press the LOAD button (the button will be on). Use the SELECT button to choose the bank you want to load, then use the display and +/- buttons to select the slot. There are 1 slots available in each bank, numbered 16 through G. When browsing the slots, each bank will display an 'r' and 'i' value at the end of the list. Loading an 'r' preset will generate a random preset ready for manipulation. Loading an 'i' preset will set all parameters to their initial state, allowing you to start your sound design from scratch. The last value in each slot list is a dash '-' which allows you to exit the load menu without loading a preset.

When performing the above operations, if you hold down the LOAD button, the preset selection will not be confirmed and you will be able to preview the sound before loading it.

Saving a Preset
To save a preset, press the SAVE button (the button will turn on). Use the 6 Main Menu LEDs [E] and the Select button [D] to select the bank in which to save the preset, then use the Display and +/- buttons [G] to select the slot. There are 1 slots available in each bank, numbered 16 through G. The last value in each slot listing is a dash "-" to exit the save menu without saving the preset.

Option menu

The Options menu allows you to enable or disable the Select Bus and Limiter options. To enter the Options menu, press and hold the SAVE and LOAD buttons for 5 seconds. An "o" will appear on the display. To exit the Options menu, press the SELECT button.

The Limiter option simulates the effect of a real limiter by shortening the hold stage of the envelope, resulting in punchier hi-hats.

There are three options for Select Bus behavior: When the LED is off, the Select Bus is off. When the LED is on, the Select Bus is on and the module processes store/load messages for 3 presets in the active bank. When the LED is flashing, the Select Bus is on and the module processes store/load messages for 16 presets across all banks.

Factory reset
To reset to factory presets and settings and clear memory, press and hold the closed hat decay button while powering up your modular system. The display will show "F" (Factory). Press the Load button to confirm you are in factory state.


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